[UE4] WE_E: Fluorescence Project
“WE_E: Fluorescence” customizable set of assets perfect for developing environments of any city block interiors, apartments locations. The project includes 250+ meshes (Architecture, Props) with different kind of variations and sizes, 100+ decals 200+ Materials and Textures. You'll find fully dressed Demo map (suitable for re-lighting practice) with main menu and interactable objects to show possibilities of the content, the World editor map and an Overview map with all assets in the pack.
I hope you find it enjoyable.
*Project preview: https://vimeo.com/342808919 (highly recommend watching)*
Package:
-250+ assets, 100+ decals, 200+ materials and textures.
-Blueprints such as Splines, Open and closing doors, Main Menu with all its features and Object Inspection
-3 environments : 2 corridors and 1 apartment
-A wide range of props, decals and materials for level beautification
-Efficient and easy modules usage
-Efficient RMA packed textures
-1024x1024 and 2048x2048 textures included for most of the assets
-Stain, Paint, Stickers, Footprints, Handprints, and many more decals
-Tileable floor, ceiling and wall textures
-1 demonstration map with the game main menu, fully set dressed environments editor map and an overview of all the assets and decals
Technical Details:
-Physically Based Rendering: Yes
-Textures range from 256x256 to 2048x2048
-Albedo, Normal map, RMA (Roughness), Alpha
-Props: 285
-Decals: 188
-The dimensions are 10 inch smaller than the normal Unreal Engine scale. You may need to re-scale assets when importing to a different project
Platforms Tested: Windows
Unreal Engine version: 4.22, 4.23, 4.24
1x Game map
1x World editor map
1x Asset overview map
Note: This project was used to create the WE_E: Fluorescence cinematic (https://vimeo.com/330187788). In some places the lighting have been changed due to fit the gameplay view. The character is not included.
Contact: muscan_mihai@yahoo.com